PTR Patch 4.3 Notes Update

wow patch notes

Blizzard has posted the latest updates to the Public Test Realm Patch 4.3 Notes:

General New Dungeon & Raid Content
  • End Time is now available for testing. Your participation and feedback here is appreciated.
  • Hour of Twilight is now available for testing. Your participation and feedback here is appreciated.
  • The new Baradin Hold boss, Alizabal, is now available for testing. Your participation and feedback here is appreciated.
Death Knight Unholy
  • Unholy Might now increases Strength by 25%, up from 20%.
Hunter Beast Mastery
  • Animal Handler now increases Attack Power by 30%, up from 25%.
Survival
  • Explosive Shot damage has been increased by 15%.
Mage
  • Pyroblast’s initial damage has been increased by approximately 26%, and its damage over time has been increased by approximately 100%.
  • Fireball damage has been increased by approximately 17%.
Fire
  • Living Bomb damage over time has been increased by approximately 10%, and explosion damage has been increased by approximately 120%.
Priest Holy
  • Guardian Spirit’s healing bonus has been increased to 60%, up from 40%.
  • Holy Word: Serenity now has a cooldown of 10 seconds, down from 15 seconds.
Warlock
  • Soul Fire now scales with 72.6% of spell power, up from 62.5%.
Demonology
  • Master Demonologist now grants a base bonus of 18.4% and 2.3% per mastery, up from 16% and 2% per mastery.
  • Impending Doom is now also activated by Soul Fire.
Destruction
  • Cataclysm now increases Fire damage by 30%, up from 25%.
  • Fire and Brimstone now increases the damage of Incinerate and Chaos Bolt on Immolated targets by 5/10/15%, up from 2/4/6%.
  • Burning Embers now deals damage equal to 25/50% of Soul Fire and Imp’s Firebolt, up from 15/30%.
  • Buning Embers damage cap has been raised.
  • Shadowburn now deals Shadowflame damage, instead of Shadow damage.
  • Improved Soul Fire now lasts 20 sec, up from 15sec.
Warrior
  • Charge (and related abilities) should now correctly path to a target even if the target moves during the Charge. This change should decrease the likelihood of the warrior Charging to a different location than the target.
  • Slam now uses a new character attack animation.
  • Colossus Smash now uses a new character attack animation.
Fury
  • Dual Wield Specialization no longer increases Physical damage by 5%. It continues to increase off-hand attack damage by 25%.
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